This week's episode addresses the future of Destiny 2, as laid out by Bungie's development update, and also talks about where we see the podcast heading in light of Destiny 2's current depth and future potential.
Read MoreTrials of the Nine Weapons - the Good, the Bad, and the Ugly.
Read MoreStruggling in Destiny 2's Crucible? PVP is tough - tune in to learn our favorite tips and tricks for immediately improving your game!
Read MoreThis week, Kutch interviews Cognitive Scientist Tom Stafford, from the University of Sheffield in UK, while Mercules is away on a work trip. The show covers research done by Tom and collaborators on how Destiny players learn and develop skills in PVP, and comes complete with homework and a request to contribute your thoughts to ongoing work with @tomstafford on Twitter!
Read MoreDid everyone really stop playing Destiny 2? Or is the truth, as usual, very different from the headlines? (Hint: The sky is not falling.)
Read MoreLet's talk about how we might adjust the weapons of Destiny 2 to mix up the Crucible meta. Join us!
Read MoreThis week we're thinking about the Iron Banner (of course), but in a bigger way we're thinking about things we'd like to see in the pipeline for Destiny 2 and ways that the game can be improved to meet the desires of the community.
Read MoreTune in for a discussion of how Destiny 2 Armor Mods work, some live science done during the recording, and our thoughts on which mods are actually worth your time (and which are duds).
Read MoreHave you been struggling in the Trials of MIDA? The Multi-Tool is omnipresent right now, but it is far from unbeatable. Tune in to find out how we're combating the MIDA meta.
Read MoreAfter a brief weather-related hiatus, we're back in action with our first impressions of this edition of Destiny along with some initial weapon recommendations and balance discussion.
Read MoreSo we massively break things down on a regular basis - but who are we? Why do we do what we do? What drives a Guardian to spend this much time in Google Sheets?
Read MoreA recent article in Edge Magazine covered Destiny 2 in a level of detail few sources have - tune in for all the details, and check out some highlights below!
Read MoreMercules breaks down how to prepare for changes to the Voidwalker, plus how to get ready to be a Sentinel before Destiny 2 drops. Meanwhile, Kyt lays out what you need to know before you build a PC for Destiny 2.
Read MoreThis week on Destiny Massive Breakdowns, we're laying out our best guesses for the Week 1 Destiny 2 Meta and weapon balance tweaks, based on what we've seen from the console beta.
Read MoreThe Destiny 2 Beta has come and gone - here are a few of our thoughts on what rocked, and what didn't.
Read MoreWe’ve all felt it at some point - that rewarding sense of total absorption in a single activity, of completely intuitive action, where everything just seems to slide into place. But how do you get there? How do you stay there?
Read MoreJoin us in celebrating our 50th episode as we announce the winners of several giveaways and share our impressions of GuardianCon 2017.
Read MoreLet's talk about how you can acquire exceptional map knowledge and understanding the easy way! Topics include the basic map layouts that Bungie uses in Destiny, symmetry, focal points, verticality, framing, and more.
Read MoreThis week, we are total sell-out fanboy Bungie shills, and also talk about plans to create guides for Destiny 2. We've got some reminders for you about upcoming giveaways to celebrate our 50th Episode and we also go to the peanut gallery to get input on what the average (and not-so-average) Guardian thinks will be important to study early on in Destiny 2.
Read MoreLet's talk about what we know about Destiny 2 so far! This week Mercules and Kyt are sounding off about all the things we learned about Destiny 2 during E3 - and all of the things we still don't know. Warning - there's a bit of salt ahead, but don't worry, we end on a high note!
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