PVE 38: Bungie Weapons Design Team Interview ft Vivian Becks and Chris Proctor

It's a Bungie takeover! Join the usual suspects as they grill two members of the Bungie Weapons Team on all things PVE. Chris Proctor & Vivian Becks join Court, Saint_Kabr, and Impetus for a fascinating look at life on the PVE side of game development, including some glimpses into what might be waiting for us in Lightfall.

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Interview with the Developer ft Bungie Associate Weapons Designer Mercules

The prodigal son returns! Associate Weapons Designer at Bungie and former host of this show, Mercules returns for a special 3 hour interview with Kyt_Kutcha. From insights into the development process, to putting hard numbers behind AE and Input Methods, to the sandbox team's view on recent and upcoming changes to the game, this is one episode you CANNOT afford to miss!

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How do Aim Assist and Accuracy Work in Destiny 2?

What follows is an explanation of how Aim Assist and Accuracy work in Destiny 2, including Cone Diagrams and definitions for all related terms, to the best of our current knowledge. This is drawn from extensive in-game experience, testing in Destiny 1 and Destiny 2, information shared in Bungie’s blog, and data from interviews with developers currently working at the studio.

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