With the brave arsenal reveled and Into the Light only a couple of weeks away Court, Impetus, and Saint sit down with Chris Proctor to talk all the weapons, their design, and other aspects of the Destiny weapons sandbox.
Read MoreThis week Court, Impetus, and Saint are joined by Bungie’s own Rodney Thompson (Senior Design Lead) & Chris Proctor (Weapons Feature Lead) for an in depth discussion on armor, build crafting, weapon changes, and exotic armor reworks!
Read MoreWhat follows is an explanation of how Aim Assist and Accuracy work in Destiny 2, including Cone Diagrams and definitions for all related terms, to the best of our current knowledge. This is drawn from extensive in-game experience, testing in Destiny 1 and Destiny 2, information shared in Bungie’s blog, and data from interviews with developers currently working at the studio.
Read MoreLet's talk about the new sandbox! Mercules returns from his time at Bungie HQ, and we discuss the updates to damage and time-to-kill, as well as some general impressions of life and work at Bungie.
Read MoreCheck this out: Massive Breakdown of a Way to Make Mods Meaningful, Rewards Exciting, and the Chase Fun Again, All While Solving Vault Space and Reuse of Assets Complaints
Read MoreDid everyone really stop playing Destiny 2? Or is the truth, as usual, very different from the headlines? (Hint: The sky is not falling.)
Read MoreMercules breaks down how to prepare for changes to the Voidwalker, plus how to get ready to be a Sentinel before Destiny 2 drops. Meanwhile, Kyt lays out what you need to know before you build a PC for Destiny 2.
Read MoreThis week on Destiny Massive Breakdowns, we're laying out our best guesses for the Week 1 Destiny 2 Meta and weapon balance tweaks, based on what we've seen from the console beta.
Read MoreStuck on completing Age of Triumph Rank 7 or 5000 Grimoire? Use this handy workflow made by Kyt_Kutcha and start having fun while getting it done!
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